- The ID is very much a negotiator and a peacemaker in many situations, and the courses you design change dramatically dependent on the composition of your team (or if you have a team) (Kathy S.)
- One mistake that is made in e-learning, is the desire to replicate the in-person curriculum and simply put it online instead of thinking of ID not only within the context of the subject, but also the medium." (Gary D.)
- My sense of instructional design is that it starts with gathering information through cross functional collaboration (SME’s, managers, end users).
- This information is then analyzed by an instructional designer who filters through to pick out the meaningful content
- Transfer the required information to the learner in a meaningful way by setting clear goals and helping the learner focus and make sense on the information. (Kyle E)
- Instructional design is about collecting information and subject matter perhaps from an expert; then proceeding to identify, sort and select the specific content that is meaningful which ultimately you want the learner to learn. Then furthering taking this identified content and presenting or delivering it in a fashion that is meaningful and engaging to the learner so that they can make sense of it. The learning must have clear defined goals and objectives that provide an understanding, valuable and meaningful experience. (Marilyn S.)
- Wow, talk about starting with a bang! The Kulhmann piece has certainly managed to get me engaged straight away. What amazes me about the video is not only the obvious thing that you miss when you watch it the first time, but that you're actually told what you are going to miss it before you watch! This does not register until you look at it again. Amazing stuff.
Based on the article, my sense is that ID is about distilling a subject matter to its core ideas, formulating these ideas into clearly defined learning objectives, and packaging the objectives into a palatable (and preferably engaging) learning experience. As such, this is a much more precisely defined discipline than I would have expected; while I did expect something very practical, it now appears to me that there is a clear methodology at the core of ID.
Of tremendous interest to me is Kulhmann's claim that instructional designers "take the information and expertise of a tenured subject matter expert and deliver it to the learner," suggesting that an instructional designer can easily move across many disciplines and "manufacture" a meaningful educational experience for learners. (Gary D). - ID turns on 2 points. (Abdrahamane T)
- Planning the instruction by considering the component necessary for its success
- Making sure that the designed plan will help us meet our instructional objectives
- The models differ because each one has a unique standing about the following questions:
- What are the necessary components when designing instruction?
- How the different parts should be put together and at which order?
- How do we measure success?
No comments:
Post a Comment